
Let us take your game to the next level with the power of Unreal Engine and our expertise in C++ game programming.









First, the pre-production stage goes. We work through details of your game, develop a Game Design Document and Art Style Guide, and draft game architecture. Pre-production takes about three months and about four-five people.
Second, production starts. We develop core gameplay, and then we build meta gameplay. The timeline depends on your scope and complexity — production can take from several months to years.
Third, we have a soft launch: a launch to get preliminary testing. The game that is published via soft launch is often completely different from the final product that will go global. After a soft launch, we measure key metrics of the game, collect feedback, and react to both to deliver the best results in terms of player’s satisfaction and revenue.
Then, there goes release and maintenance.
Outsourcing game development and art for AAA games is the practice of hiring a third-party game development and art studio to work on specific aspects of a high-budget, AAA game project.
We are committed to producing high-quality work that meets the highest industry standards. Our team consists of experienced professionals who are passionate about their craft and take pride in their work.
Yes, we can work with your in-house team on a project. We have experience collaborating with in-house teams to ensure that the project is completed on time and within budget.
Yes, we can sign a non-disclosure agreement to ensure the confidentiality of your project. We take the confidentiality and security of our clients’ projects very seriously.
Yes, it’s our key development methodology. It gives us the flexibility that’s vital if we want to react to the player’s feedback and is a good fit for gamedev — fast, adaptable, easily customized.
We usually offer clients to use Jira (because we use it) and get updates via regular meetings with PMs/Producers/Leads (followed by meeting notes), but we’re ready to adapt to whatever you offer.
Well, we tell you what we’re doing. Always. We built our communication pipeline to avoid miscommunications and misunderstandings. We aim to reduce uncertainty. Be ready for lots of questions and requests for details from our team; they’d want to confirm that they’ve got your requirements right; that what we want to do corresponds with what you want to see.


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